A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

Post news Report RSS Sylvan 6# - Environment - Streets Update

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

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Sylvan


Hello IndieDB Community!


We are the Black Beaver Studios, a portuguese team of 3 game developers, and welcome to our 6th article!


Logo with name

Logo of our Studio


Today's article

In this article, we want to show you almost the final look of our streets, including buildings, roads, lights, fog, pipes, props, etc.

"Final" Looks

Final Look 1

"Final Look 1"


Captura de ecr 2024 07 09 2210 1

"Final Look 2"


Captura de ecr 2024 07 10 0946

"Final Look 3"


What do you think of these streets? We are so excited to show you more when we release the vertical slice! For now we will show you some details of it.

Props and Details

One interesting feature of our game is a mechanic where you can interact with graffitis on the walls and learn more about them and the game's narrative. Here is one of them:

Captura de ecr 2024 07 10 0943

"Graffiti"


Did you like this idea? Would you be interested to know what's the story behind them?

Here are some props we want to show you.

Captura de ecr 2024 07 10 0947

"Wood planks"


Captura de ecr 2024 07 10 0947 1

"Energy Boxes"


Captura de ecr 2024 07 10 0947 3

"Props for the streets"


Captura de ecr 2024 07 10 0948

"Props for the buildings"


You can see this and much more in just a few days when we release the first demo of the game (Vertical Slice).

Conclusion

Did you find our environment interesting by these images? Do you want to see the final results? Stay tuned for it. We appreciate all feedback!

From the studio Black Beaver, welcome to the beginning of this amazing story!

That's all for this week, thank you!

See you next time!

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Black Beaver Studios


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