
Factsheet
Developer:
isbeorn
Based in Sweden
Release date:
TBD
Platforms:
Windows
Website:
indiedb.com/games/blood-bullet
Description
You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.
History
Crisis Response was previously called Blood & Bullet. It evolved from a small game I made back in 2005 or thereabouts. Over the years I've returned to this project adding new features, both as technology has advanced and as I've had more ideas.
The original idea was made in Clickteam's Multimedia Fusion. Later I was writing my own engine and in late 2015 I went over to Unity. Since the move to Unity I've been working on it a lot more intensely to make it what it is today.
Currently I work on it when I have time and I release playable demo versions every now and then.
Features
- Tactical shooter
- Realistic human physiology
- External and terminal projectile ballistics
- 2.5D side-scroller
Videos
Physiology dev log YouTube
Images
Logo & Icon
About isbeorn
Boilerplate
You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.
More information
More information on isbeorn, our logo & relevant media are available here.
Crisis Response Credits
isbeorn
Founder
Contact
Support and inquiries
contact@crisisresponsegame.com
Twitter
twitter.com/bloodandbullet
Youtube
youtube.com/channel/UCddXxO4GSMKxjRQvd2gUPzg
Website
crisisresponsegame.com
Facebook
facebook.com/crisisresponsegame
Russian community
vk.com/crisisresponse
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks