so i sat down to try and come up with an aspect that allowed me to expand the map without changing any geometry or having to write any code essentially to change the gameplay up a little bit aswell.
phase walls. phase walls are walls that appear to be solid geometry but are flashing. if you see a blue flashing wall. you can just walk right through it.
i felt like this way players can discover new parts of the map or get to a certain part of the map faster.
so yeah thats it. another small log.
thankyou!
Finally was able to do a play test with a human and it helped me figure out where to go and what do next.
An honest attempt at making a cinematic trailer for fun~! recorded in engine.