This addon aims to rework the grasses in some levels, with a more dead, "Misery mod" point of view, some resources from Absolute Nature were used. Keep in mind that you can customize grass density and height. The current level changes are:
------------------------ V1.0 ------------------------
- Army Warehouses
- Great Swamps
- Garbage
- Yantar
- Dark Valley
------------------------ V1.1 ------------------------
- Cordon
- Jupiter
- Zaton
- Agropom
- Rostok
- Wild Territory
- Great Swamps (reworked)
- Garbage (tweaked)
------------------------ V1.2 ------------------------
- Cordon (reworked, and added a alternative version)
- Army Warehouses (reworked)
- Great Swamps (Tweaked)
- Red Forest
- Radar
- Pripyat and its outskirts
- Darkscape
------------------------ V1.3 ------------------------
- CNPP (North and South)
- Generators
- Truck Cemetary
- Meadow
------------------------ V2.0 ------------------------
Big update, vegetation rework with more quality versions
- Cordon
- Meadow
- Great Swamps
- Garbage
- Darkscape
- Agropom
- Yantar
- 100 Rads bar
- Wild Territory
- Zaton (Partially)
------------------------ V2.1 ------------------------
- Red Forest
- Dead City
- Military Warehouses
- Jupiter
------------------------ V2.2 ------------------------
- CNPP (South and north)
- Pripyat
- Generators
- Radar
- Generated MIP MAPS for all levels, should enhance draw distance
- Tweaks to some places to make compatibility with LATE FALL (A.S.R) by Fabio.Conte
------------------------ V2.2.1 ------------------------
- Added Agropom (missing in 2.2 version)
------------------------ V2.3 ------------------------
- Increased density of grass in all levels (enhancing draw distance)
- Remade all levels from the center-north to the south (From Zaton to Cordon)
- New reed textures
------------------------ V3.0 ------------------------
BIG UPDATE
- Added Fomod support
- Fixed poor draw distance issue (Thanks to CS_Eden)
- Added new tree textures (dead autumn)
- Added custom options (Dead spruce, autumn bushes)
------------------------ V3.1 ------------------------
- Added new Willow leaves and new dead autumn bush
- Added Promzone and Town Yuzhniy support (Only grasses have been replaced)
(Late fall addon recommended)
------------------------ V4.0 ------------------------
BIG UPDATE
- Revamped all trees and bushes (bumps included)
- Added better Dead autumn and Dead version
- Anthology 1.1 support (partially) (Grass only on "sci" level)
My Grass settings:
Suggestions are welcome. Some leves such as: Dead Hospital... i don't pretend to change since they look fine.
good work yuri!
Thanks for the support!
Not using autumn retexture but still look really great ! I even increased my grass settings..
Good to know its working with other texture packs, thanks for the info and the support!
good stuff, but ill wait for the complete version :)
Thanks for the support!
Do you have a video that showcase this mod?
Check description
Do you have a video that showcase this mod?
Check description
Does this plugin affect performance in any way?
Hard to say, it depends on the grass density and height. The majority of the grasses aren't 2K, so i think it wont hurt your PC
Good stuff! Grass looks awesome.
Thanks for the support! I pretend to do a version to use with your ASR texture pack, some of the grasses in this addon arent displayed as they should in your texture pack (build details are different).
You're really on the right track though... Am trying it with ASR and though there are some grasses that are off, there are certainly glimpses of pure awesomeness.
i thought this mod going to be gardening mod lol
LOL, Farming Simulator
It looks good, congrats !
What catched my eye and could be improved: the garbage "cigarettes" ground texture should be replaced by something more dark, more dirty so the repetitive pattern doesn't catch the eye so easily.
Thanks for the support and suggestion! I will keep it in mind for the next update
Наконец-то. Дождались.
Надеюсь увидеть градацию от зелени на Кордоне, до выжженной земли на Генераторах.
В идеале для этого необходимо уже редактировать левелс. Но с кривым СДК реализовать это едва ли выйдет :)
Отличная идея! Хотя, как сказал herm1t, не только траву, но и текстуры земли придется менять. Я могу сделать это только с травой
Путь в тысячу ли начинается с одного шага. :) Начни, пока, с травы - остальное приложится.
Zaebis`. Prodolzhay dal`she, bratan)
Looks very nice waiting for full pack! I will definitely use it because I want to make a package for older computers
Thanks for the support!
i don't even need this because i'm i only like playing with winter mod but i like your work 10/10
Thanks for the support! I plan to do in future a rework on winter grass, soemthing like this:
Ukrainetrek.com
I agree about the repetitive texture on the ground in garbage…very distracting. Love this project though! Can you make a green colored/summer version ala vanilla?
Thanks for the support! I'm gonna change it on V1.1. Well, when i finish the the pack i can work on a green version
Hi there :D how the work going? :P i can wait for cardon :)))
Hello, thanks for the support! I just finished Jupiter and Zaton (preview can be found on Ytb), next in line is Agropom; Rostok an Wild Territory use the same build details; Cordon is the last but i believe tomorrow you may see the new Cordon.
green will be thats good like now? btw u will relese 1.1v today?
I'm uploading the ytb previews and images, soon will be up (today) and yes, i plan to make basically a green version on this one, adapting some plants that are dead to more live versions
Привет хотел спросить я скачал ASR Texture Pack и мне не понятно как правильно установить? У меня Anomaly есть и JSGME и MO2. Чуть не забыл установлен EFP 2.5U REWORK HD - Texture Pack V5 и я не хочу терять этот мод после установки Moddb.com
Ну, насколько я знаю, вы должны установить ASR Texture pack поверх EFP, я бы не стал использовать Mod organizer для этого, я бы установил прямо в каталог игры.
Red grass for the Red Forest, please.
Хорошо, will be done on V1.2
Cordone :(((
>Meadow
How about unreachable green and flower lush over the invisible wall, due to the somekind of location`s isolation (just like a spatial anomaly)?
Hello there TolstiyBubba, thanks for the suggestion, well, the main focus of this version of the addon is a "misery mod" aspect, but i can set some "special trees/plants/flowers" on Meadow, giving this misterious aspect
And, clearly imho, the Generators should have the most unnatural, hellish and out of this world vegetation, if any of it would stay in the actual Center of the Zone.
Yep, its the level i keep thinking like "what can i do", i will do something similar i did to Radar, but more hellish, espect bones on the ground, thinks like this
What are your ideal grass settings in game to mimic the pictures? I'm trying to tweak it to look like yours but I'm stumped.
Hello there, i will post a print on how my settings are. But in advance, i set Grass height to (1) e grass density to almost maximum, like 4 slides before ending, since the grasses are 2d, this way they look more like a layer.
Edit: Added the setting on description
Thank you so much fam. I adore your grass textures, they really bring new life to the zone (it helps that fall is my favourite season)
Can't wait for the rest!
Hey, the mod looks great. I was just wondering, to use these textures in the GAMMA modpack, would I follow the installation for the Simple Autumn Retexture mod (placing db folder into root of anomaly and overwriting), and then place your mod gamedata folder into the root of anomaly and overwrite. Or just place both your mod and the autumn retexture into MO2 for GAMMA, and check both mods (in order). If that's the case, would I have to disable any mods in GAMMA, or change the load order (can I place both mods at the bottom of the list?). Thanks.
Hello there, you have two option, the first one, just install this mod, the agressor textures uses the same build details from Simple autumn retexture.
The second one is, disable agressor on MO, install Simple autumn retexture (on db) then install gardener of the zone, i my opinion you will get better results
Thanks, I just tried the mod out, it looks amazing. Great work!
hey, i installed this will on top of the gamma modpack and with the autumn retexture but the ground in my game does not match up with your pictures. for instance in agroprom the ground is still bright green while the grass and other shrubs are what is shown in your images, would you know why this could happen?
Disable agressor in MO