This is the Mountain Terrain Test compiled and modified to work with Quake 3 Arena, particularly Quake Sandbox (Quake 3 Arena and Open Arena can't load...
This is a sample level for the Portaling your Map tutorial here on moddb.
This is the example file for the Adding Wounded Allied Soldiers tutorial here on moddb.
New: "_odds_scale" worldspawn key support .. "_odds_scale" "0.25" will globally reduce the rate for q3map_surfaceModel odds and likewise a value of...
New: q3map_surfaceModelCollide support -- allows surfaceModels with a [render model] [collide model] pair. Note: This compiler works with any q3 map editor...
Mapping Utilites for making .VBM maps for Mageslayer and Take No Prisoner.
New: q3map_surfaceEntity support -- the ability to have the q3map2 compiler add entities randomly of different angles and sizes (and multiple types) during...
This is the sample file for the Youtube tutorial on Terrain, blending and vertices.
Here is the example file for the switched lights tutorial here on moddb.
This is the sample file for the Boats in MP tutorial on moddb.
A tutorial suppliment on adding vehicles to your CoDUA MP map. It's only setup for dm and tdm. Put it in your uo folder,the .map file is in the pk3 in...
The Custom Sounds in UO tutorial demonstrates how to accomplish both looping sounds and triggered sounds. Contains the documentation, the compiled (.bsp...
This is the sample file for the Getting AI actors to Talk, Anim tutorial on moddb.
This is an example file meant to be used alongside the curved wall tutorial.
This is a sample file for the Domination gametype tutorial on moddb.
This is the source map to the FlakVierling tutorial here on moddb.
CoDUOMaker is a compilation utility created by DamonSK. Allows you to automate the compilation of maps for CoD1/UO.
This is a sample file created by Wyatt Earp representing how to plant bombs in a level.
This is a sample level created by Wyatt Earp which shows off how to trigger singleplayer AIs.
This is a sample level of a custom Search and Destroy map for Call of Duty 1. Created by Wyatt Earp to compliment his tutorial.
Hereby we release our decompiler and the sources. May it prove to be useful for you or your team.
This is the sample file for the terrain blending tutorial on moddb.
This is the sample level for the Door tutorial here on moddb.
This is a sample file for the level shots tutorial here on moddb.
If you can't install CoD UO radiant aka Graydiant via installer, you can download this.
This is a series of Milkshape plugins for Call of Duty 1. Created by scorpiomidget.
This is a fix for Call of Duty Radiant that adds a new category under textures called "sky" which includes all of the sky textures. This makes adding...
Here's another awesome set of tools from Wildturkey, which adds on to the last one! It features, as the name suggests, full-blown .efx and .gsc file editors...
Here are the .map sources for the singleplayer tutorial here on moddb.
Cod Builder is a utilitie that works out side of the CoD map editor. It compiles for single and multiplayer maps and can also make quick arena map files.