The Call of Duty - Weapon File Editor (COD WFE) is my first attempt at helping the community customize their Call of Duty experience. Whether it is for...
This is a simple script creator, front-end for CoDTools' compiler and pk3 making utility for Call of Duty mapping.
Have you completed the game from start to finish? You received incomparable pleasure, a storm of emotions splashed out, but still you want more? Mountains...
This pack-archive contains everything a modder needs: game fixes, resources and utilities.
This is a toolset for Gore Ultimate Soldier. Released by 4D Rulers. Note if you have the Special Edition this is already bundled.
In this installation you can find the complete SDK that is needed to mod Two Worlds (PC). All required Regedit-Operations are done by the installation...
Epsilon was created out of the need for a GUI to inspect and edit Halo Online cache files, although it also supports any cache file that can be opened...
A command-line tool designed to aid in the research and modification of Halo cache files. Currently supports Gen3 (halo3, odst, partial support for reach...
Let there be light! Beta Q1b/2024 is a major update release adding a material system and a new lighting subsystem. The first addition in this version...
This is the Vital Engine ZL SDK created by GSC Game World. Intended for use with making your own custom levels. Includes the English and Russian SDKs.
This is the official Descent 3 SDK. Intended for use when making custom modifications for the game.
Due to a bug, despite having an original Steam copy of the game, the map editor won't start up. This is an unlocked version of the editor for Painkiller...
SDK of graphical content from the 1.0.0 mod version. Don't bother using this if you don't know modding.
The Ravaged Development Kit (RDK) is the Unreal Engine 3 driven editor for Ravaged, a fun, fast-paced FPS/vehicular combat game on Steam, built by the...
This archive contains the primary sources of the SDK scene of locations from Stalker Shadow of Chernobyl
This archive contains the original sources of locations from Stalker Shadow of Chernobyl, as well as Stalker developers,
QSandbox SDK v2024.02.24. Open source sandbox based on the MiTech engine!
This file contains additions to the original sources of objects and locations of Chisty Neba
Beta Q1a/2024 is just a "small" update release. Adding some new components, improvements and smaller new features here and there. Also fixes and updates...
Patch for the game, install on version SDK v2024.02.17.
QSandbox SDK v2024.01.22. Open source sandbox based on the MiTech engine!
A base if anyone wants to make addons using this base Credits to the original creators of the models used in this mod
Beta Q4/2023 implements real static mesh support and an UMesh-based rendering engine, making the old 2013 static meshes obsolete. Hundreds of bugfixes...
I modified Navmesh.exe and creat a new Tool for generating Navmesh simply and visually.
Programs for collecting and parsing mods on BFME and CnC
The Fledgling program provides an abstract layer between the game SDK and your creativity. Its full intention is to provide quick and easy editing and...
all progress that was made on the mod in case anyone want to continue. not much was complete but in here are all the extracted lsd resources, which should...