simple enough, i ported the .fxb file from 0.01 and ported the textures of the blood particles to the pc version.
-Making Almost All Offensive General Powers and Super Weapons OP, At Least Looks OP -Altering Campaign A Bit So They Are Able To Be Cleared -Cut Off Many...
I didn't like the gunshot effects in stason, so I replaced them :3
A simple script checking in-game hour and executing 2 console commands every 5 seconds
This addon makes changes to further increase the scarcity of ammunition and armour, promoting resource management to a core concern in combat.
an addon that simply removes head explosions and ridiculous decapitations from the game
This version of Nash Gore Next 1.0 was fixed by Ermac for QuestZDoom / LZDoom. Intended to be used with QuestZDoom VR only.
This Addon aim to remove all gunslinger guns effects that annoys you from enjoying smooth gameplay
Reworked CivCity:Rome shader to improve graphical quality.
Ultra-optimized color correction, and improvement of visual rendering (inspired by Quake Live). -FXAA and SMAA are present but not activated, to make...
Fixed config file thats restore hit impulse parameter for all vanilla ammo, close to SoC. Hit impulse - kinetic power thats affects objects on hit (bodies...
Black and white predator heat vision.
Optional zandronum shader that enhances the way light renders. Only works on zandronum/Q-Zandronum and it requires some mid/high end hardware.
Black and green heat vision for the predator.
ZScript trickery. Upgraded and diversified monsters without actual new monsters. Size variation, speed variation, smarter enemies, spookier lost souls...
TAA implementation for 1.5.2 [vanilla+DLTX]. INCOMPATIBLE WITH SSS.
This small patch fixes the ultimately blurred textures in the Alpha's GL mode.
The Definitive MH2 Experience.
Basically and updated version of ShinyNashgore but for the Latest NashGore Next Update. The Only Model that for some reason wont work with the materials...
Weapon DLight updated to support RTB:R Div3 Demo new weapons. Adds dynamic ligth for OICW, Gauss Cannon and Steambow.
Added pulse lights like cc3 scrin units, fixed reflection spectrum saturation, and optimized for 3dsmax preview. SOURCE CODE INCLUDED!
This mod brings back the console head explosion models.
Taste a dark reshade preset where everything will look more realistic and natural.
#For Vanilla DeusEx and TNM 2.0. This mod allows decals, debris, gibs and more effects to stay in a Level. #Updated Debris won't take damage
#For Deus ex Revision ver.1731: This mod allows decals, debris, gibs and more effects to stay in a Level.
This mod allows decals, debris, gibs and more effects to stay in a Level.
Features of the addon are below in the description. Mod creator - Sovietmann
Smoke effects from Asnen`s Better Cigarettes Animation